Playstation Vita Preview Part Two – Five Flagship Titles, Three Flagship Flops

Written 05/02/2012. First posted here.

The past weekend, I had the opportunity to get hands-on with Sony’s upcoming Playstation Vita. In a pair of preview articles, I’ll be covering the hardware itself, as well as the games available at the preview event. This piece will focus on five of the available titles, and while only a portion of the launch releases, they are some of the most promoted and should provide an accurate impression of the full lineup.

The games I played at the event were: Uncharted: Golden Abyss, Little Deviants, Wipeout 2048, ModNation Racers: Road Trip, and Gravity Rush; all of which will be covered in this article. I instinctively opened with Uncharted: Golden Abyss, what might be considered the platform’s flagship release. I was ultimately disappointed.

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Playstation Vita Preview Part One – Strong Tech, Weak Content?

Written 05/02/2012. First posted here.

A few weekends ago, I had the opportunity to get hands-on with Sony’s upcoming Playstation Vita. In these two pieces, I’ll be covering the hardware itself, as well as the games available at the preview event. This piece will focus on the console itself, its features, and how it compares to the 3DS both in the current market, and as a piece of hardware.

Initially picking up the Vita, I turned to my friend, bewildered, exclaiming: “What!? How light is this?”. For the Vita, for its size, is unexpectedly light. In comparison to my 3DS, the 3DS felt slightly heavier, and considering that it is relatively smaller than the Vita, Sony have done a great job of constructing a console that is lightweight, and comfortably portable.

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