Written 14/12/2011. First posted here.
If, like me, you’ve been gazing at that picture of Max Payne in faint bemusement (possibly wondering where his suit went and what asshole slipped him those steroids), you might’ve been too busy to notice similar imagery in other games. To sum it up: butch is big, and so are the male character designs.
Max’s transformation from a whiny angstbucket in cheap polyester to Interchangeable Gritty Mercenary 375 is disappointing, but hardly comes as a surprise. Games design has been heading down this track for a long time. If they’ve got muscles, put muscles on top of those and if they don’t, re-write the character until they do. Gamers are, apparently, incapable of enjoying a character who couldn’t moonlight as a bungalow.
This is bullshit.