Reject Review – Command & Conquer: Renegade

RRC&CRenegade

It starts off as comically bad and ends as some kind of punishment from god. He has looked upon gaming and he has seen our endless parade of FPSs, our fetishisation of macho caricatures, and he has delivered this unto us. Look upon his judgement, mortals, and weep for your salvation.

This is Command & Conquer: Renegade, and it slew Westwood Studios just as it has slain your belief in a just and decent world.

Back in 2002, Westwood Studios were riding high. Their little strategy game had blossomed into a megahit with a star sequel, and a veritable chorus of voices were crying out for an FPS set in the universe. Sadly, every single soprano, tenor and baritone came from a studio executive, because this game fucking bombed.

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